Game Of Thrones Rpg Money Cheat

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Depiction of a gold dragon of King Jaehaerys I Targaryen, by Tom Maringer © Shire Post Mint
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Depiction of a silver stag of King Aegon I Targaryen, by Tom Maringer © Shire Post Mint

Coins and money are a manner of currency used mostly by merchants, owners of establishments, and noble classes, while smallfolk might use either coins or barter.

Thusfar, no society in Westeros or Essos has been described as using paper currency (though the currency of every region hasn't been described in detail). Most societies use currency in the form of coins made from precious metals such as gold, silver, or copper (with a few notable exceptions, such as the iron coins used in Braavos). Contracts written on parchment or paper are also accepted, though these are not 'currency' as such: for example, the Brotherhood without Banners during the War of the Five Kings would give commoners notes promising to pay them for supplies they took after the war ended.[1] Similarly, Tyrion Lannister drew up contracts promising to pay the Second Sons with gold from Casterly Rock in return for their aid in restoring him to his lordship of it.[2]

George R. R. Martin has compared the Westerosi coinage to medieval coinage, saying that 'Westerosi coinage is probably more complex than actual British medieval coinage', despite some similarities.[3]

  • 1Westeros
    • 1.1Seven Kingdoms
  • 2Essos
    • 2.2Cities of Essos

Westeros

Game

Seven Kingdoms

Depiction of the gold coins of House Gardener, by Tom Maringer © Shire Post Mint
Depiction of a silver stag of King Aerys II Targaryen, by Tom Maringer © Shire Post Mint
Depiction of a copper star of King Robert I Baratheon, by Tom Maringer © Shire Post Mint
Initially it was created as a copper penny, but the coin ended up being too large and heavy for a penny and George R. R. Martin changed it to a star.[4]

Prior to Aegon's Conquest, each of the Seven Kingdoms had their own coinage minted by their respective kings.[3] The coins from the Kingdom of the Reach were golden. They were known as 'hands', and featured the hand-shaped sigil of House Gardener on one side and the face of a king on the other. These golden coins are roughly half the value of a golden dragon.[5][6]

The current currency was established shortly after the unification of the Seven Kingdoms following Aegon's Conquest and was used through the whole Targaryen rule and continued after Robert's Rebellion. In order from high to low value, respectively, these are golden dragons,[7] silver stags,[8] copper stars, pennies, half-pennies, and groats.[9][10][11] The semi-canon A Song of Ice and Fire Roleplaying includes another coin, silver moon.[12] Golden dragons are more frequently used by rich merchants and noble lords and ladies. Smallfolk, who do not have such riches, tend to exchange copper and silver coins, or turn to trade. The minting of the coins, exchange rates, and like matters are overseen by the master of coin.[13][14]

The king's coinage is one of the most visible manifestations of royal authority. Golden dragons bear the face of the king in whose time they were minted in, as well as his name.[15] On the other side, the golden dragon displays the three-headed Targaryen dragon. The silver stags are known for the stag they bear. Note, they were not minted for the Baratheon dynasty only, but had already been in use during the Targaryen reign.[15] Silver stags were used in the stormlands before Aegon's Conquest, whereas silver moons were used in the Vale. They became part of the standard currency of the Seven Kingdoms after the Conquest.[16] According to semi-canon source, copper stars usually bear the seven-pointed star associated with the Faith of the Seven.[17]

King Viserys II Targaryen introduced a new royal mint during his reign.[18] During the First Blackfyre Rebellion, Daemon I Blackfyre had his own coins minted, depicting his own face on one side, and a three-headed dragon on the other.[19] The officers of three mints were appointed by the master of coin, Petyr Baelish.[13]White Harbor in the north contains the Old Mint.[20] During the War of the Five Kings, Lord Wyman Manderly suggests his seat of White Harbor as a location where King Robb Stark could mint his own coinage.[21]

Among the ironborn culture, while women are allowed to buy ornaments with coin, warriors only take items, be it jewelry or items as food and water, off the corpses of the enemies he has slain. It is called paying 'the iron price', whereas paying with coin is called paying 'the gold price'.[22][23]

Values

Specific values of each of the coins have not yet been mentioned in any of the canon works of A Song of Ice and Fire. The semi-canon A Song of Ice and Fire Roleplaying game by Green Ronin has placed the value of the coins as represented in the table, which it states are to be used as a rule of thumb, as rates can change over time due to various economic fluctuations of inflation and deflation (e.g., war-time versus times of peace, failed harvests, etc.). For example, when House Tyrell had cut off the food supply to King's Landing from the Reach during the War of the Five Kings, food prices in the city rose steeply.[13] Another example is that in 209 AC, a time of peace and plenty, Duncan the Tall received more than three golden dragons for his palfrey, but during the War of the Five Kings, both Brienne of Tarth[24] and Tom of Sevenstreams[25] consider one gold dragon to be a fair price for a horse in the war-struck riverlands.

Coins
Dragon
Stag
Groat
Penny
Golden coinsDragon
Silver coinsMoon
30
Stag
210
1
Copper coinsStar
49
1
Groat
98
2
Halfgroat
5880
28
2
Penny
11760
56
4
1
Halfpenny
784
16
4

The coins most commonly encountered are pennies, stars, stags and dragons.

Examples of currency rates

  • King Maegor I Targaryen, during his war against the Faith of the Seven, paid one golden dragon for the head of any unrepentant Warrior's Son, and a silver stag for the scalp of a Poor Fellow.[26]
  • At the beginning of his reign, King Jaehaerys I Targaryen introduced luxury taxes on foreign spices and silks, to address the crown's debt after Maegor's wars. Jaehaerys noted that no man could say they were oppressive, as to avoid them all he had to do was forgo these non-essential luxuries, and thus 'he need not pay a groat'. This indicates that the 'groat' denomination was being used at least as early as this point.[27]
  • In 120 AC Lord Corlys Velaryon offered a reward of 10,000 gold dragons to any man who could lead him to Ser Qarl Correy, who had killed Corlys's heir, Laenor Velaryon, in a quarrel.[28]
  • At the time of The Hedge Knight (209 AC), a plain yet complete set of good steel armor with greaves, gorget, and greathelm could cost eight hundred stags,[15] which equals almost four golden dragons. Later, Dunk sold his palfrey Sweetfoot to Henly for 750 silver stags - but was paid in the form of three gold dragons, the rest in silvers.[N 1]
  • According to Chett, Westerosimaesters paid a penny for twelve leeches before he came to the Wall.[29]
  • At the beginning of A Game of Thrones, the Iron Throne is more than six million dragons in debt,[30] which represents a colossal sum. The biggest part of this debt, three million dragons, is owed to House Lannister, the rest to Mace Tyrell, the Iron Bank of Braavos, several Tyroshi trading cartels, and to the Faith of the Seven. By 300 AC the Crown’s debt to the Faith was established to be a total of 900,674 golden dragons.[31]
  • King Robert I Baratheon is a prodigious spender, and sets the rewards for the Hand's tourney in 298 AC at 40,000 golden dragons to the winner of the joust, 20,000 golden dragons to the runner-up, 20,000 dragons to the winner of the melee, and 10,000 dragons to the winner of the archery competition.[30] These prices are exceptionally high, due to Robert's generous nature.[32]
  • During the wedding tourney at Whitewalls in 212 AC, only 30 dragons were promised for whoever came in second.[19]
  • In 212 AC, a tent could be bought for 10 pennies.[19][N 2]
  • The Lysene pirate Salladhor Saan, who has two dozen ships under his command, demands thirty thousand gold dragons a month for his service as a sellsail to Stannis Baratheon.[33]
  • Edmure Tully promises one thousand gold dragons to whoever would capture Jaime Lannister, after Jaime escapes from captivity in Riverrun.[34]
  • Three hundred gold dragons represent a formidable ransom for a knight, even if he belongs to a large noble house,[35] while 100 gold dragons represent a reasonable ransom for a younger son of a noble family.[36]
  • During the War of the Five Kings, prices soar in the capital, King's Landing. Six coppers for a melon, a silver stag for a bushel of corn, and a gold dragon for a side of beef or six skinny piglets are all shockingly high prices.[37]
  • In 300 AC, the maidenhead of a serving girl, Rosey, priced of one dragon.[10]
  • Also in 300 AC, a baker who mixes sawdust into his flour might be fined fifty silver stags.[38]

Beyond the Wall

The lands north of The Wall are harsh lands, and the free folk inhabiting those lands usually barter for goods amongst themselves based upon the needs of the parties involved.[citation needed] The free folk have been known to trade with the brothers of the Night's Watch as well,[39] and smugglers, with whom they exchanging goods in the little coves on the eastern coast along the Shivering Sea. They take steel weapons and armor in return for furs, ivory, amber, and obsidian and have little use for coins.[40]

Essos

Dothraki

The Dothraki neither buy nor sell[41][42] and do not really comprehend it.[43] Buying and selling is considered to be unmanly.[44] Trade is allowed in the sacred city Vaes Dothrak, where, by the leave of the dosh khaleen, merchants and traders gather to exchange goods and gold,[44] though they mostly trade most with each other, and little with the Dothraki themselves.[45]

/the-island-g5-game-cheats.html. Despite the common saying that Dothraki do not sell,[46][47] the Dothraki do sell their captives on occasion to the Slaver Cities.[48] They call these slaves 'gifts', and in return receive gifts from the slavers.[47] Giving and receiving gifts is the common way of Dothraki for doing trade.[46][47][42] However, giving a gift in return might not always occur immediately upon receiving a gift.[49]

Cities of Essos

Coins of the Free Cities
Top (left to right): Braavos, Pentos, Lys, Myr, Tyrosh
Bottom (left to right): Volantis (front and back), Norvos, Qohor, Lorath.
Depicted by Nutchapol Thitinunthakorn in The World of Ice & Fire

Each of the Nine Free Cities has its own bank, and some have more than one. The Iron Bank of Braavos is richer and more powerful than all the rest combined.[50]

For Astapor, Yunkai, and Meereen, the three Slaver Cities located in Slaver's Bay, slaves are their main trade as well. Slaves are bred and trained to perform all the work of daily life. As such, the economy of these cities is based on this slave labor. In many of the Free Cities, slave trade is also a large part of the economy. The Free City of Lys, for example, is well-known for training bed slaves for pillow houses. The major exception is Braavos, where slavery is forbidden.

Each of these cities use their own coinage. It is unknown how they relate to one another in value. Braavosi use square iron coins, [51][52], while Lyseni coins are oval in shape and have a naked woman stamped on them.[51]Volantis employs honors, which are little coins no larger than a penny. These coins have a crown on one side, and a skull on the other.[51][53]

From the Slaver Cities, Meereenese coins include honors,[41] while the Yunkai'i use golden marks which are stamped with a stepped pyramid on one side and the harpy of Ghis on the other.[54] Astapor uses silver marks.[55] At the slave auction held the Yunkai'i hold outside the walls of Meereen, the prices are determined in silver pieces.[56]

/age-of-mythology-game-cheat-code.html. Other coins, for which no region is specified, have ships, elephants, or goats[N 3] depicted on them.[51]

Examples of currency rates

  • Unsullied still in training are tasked to slay a slave infant in front of its mother's eyes to complete their training. They pay the child's owner with a silver mark to compensate for the loss of his slave.[55]
  • The Spotted Cat, a slave trained to fight in the fighting pits of Meereen, was sold for three hundred thousand honors before Daenerys Targaryen arrived in the city.[57]
  • In Meereen, a price of a hundred honors is set for information regarding the Sons of the Harpy. This reward is eventually raised to a thousand honors.[41]
  • At the slave auction held by Yunkai near Meereen, seasoned slave-sailors, considered a valuable commodity, sell for 500 to 900 silver pieces. The dwarves Tyrion Lannister and Penny, plus their dog and pig, receive the starting bid of three hundred silvers. A bidding competition drives up the price to five thousand silvers.[56] It is unknown for how much they are eventually sold.

Quotes

I am fond of coins. Is there any sound as sweet as the clink of gold on gold?[46]

See also

Trivia

  • In the episode The Wolf and the Lion of the television series Game of Thrones, Petyr Baelish, during the Hand's tourney, says that he could buy twelve barrels of expensive Dornish wine with a hundred golden dragons.
Game of thrones rpg pdf

Notes

  1. This matches exchange rates given in the semi-canon A Song of Ice and Fire Roleplaying game by Green Ronin, which states that 210 silver stags are equal to one gold dragon.
  2. Duncan the Tall initially had 2 stags, which equals 112 pennies according to the semi-canon A Song of Ice and Fire Roleplaying game by Green Ronin. After Duncan has bought his tent, he only has twenty two pennies, three stars and one stag, which together equal 102 pennies. This count assumes that currency rates as given in the RPG has not changed since the reign of Aerys I Targaryen.
  3. Possibly Qohor

References

  1. A Storm of Swords, Chapter 39, Arya VII.
  2. A Dance with Dragons, Chapter 66, Tyrion XII.
  3. 3.03.1So Spake Martin: Blackwood-Bracken Feud and Coinage (August 13, 2003)
  4. So Spake Martin: Blackwoods-Brackens Feud and Coinage (August 13, 2003)
  5. A Feast for Crows, Chapter 7, Cersei II.
  6. A Feast for Crows, Chapter 16, Jaime II.
  7. A Game of Thrones, Chapter 27, Eddard VI.
  8. A Game of Thrones, Chapter 14, Catelyn III.
  9. A Clash of Kings, Chapter 69, Bran VII.
  10. 10.010.1A Feast for Crows, Prologue.
  11. A Feast for Crows, Chapter 20, Brienne IV.
  12. A Song of Ice and Fire Roleplaying.
  13. 13.013.113.2A Clash of Kings, Chapter 17, Tyrion IV.
  14. A Storm of Swords, Chapter 62, Jaime VII.
  15. 15.015.115.2The Hedge Knight.
  16. Westeros coin 'Silver Stags', June 18 2020.
  17. Shire Post Mint: House Baratheon Set of Four Coins.
  18. The World of Ice & Fire, The Targaryen Kings: Viserys II.
  19. 19.019.119.2The Mystery Knight.
  20. A Dance with Dragons, Chapter 15, Davos II.
  21. A Clash of Kings, Chapter 16, Bran II.
  22. A Clash of Kings, Chapter 11, Theon I.
  23. A Dance with Dragons, Chapter 56, The Iron Suitor.
  24. A Storm of Swords, Chapter 11, Jaime II.
  25. A Storm of Swords, Chapter 13, Arya II.
  26. A Feast for Crows, Chapter 33, Jaime V.
  27. Fire & Blood, A Time of Testing - The Realm Remade.
  28. The Rogue Prince.
  29. A Storm of Swords, Prologue.
  30. 30.030.1A Game of Thrones, Chapter 20, Eddard IV.
  31. A Feast for Crows, Chapter 28, Cersei VI.
  32. So Spake Martin: Summerhall (June 19, 1999)
  33. A Clash of Kings, Chapter 10, Davos I.
  34. A Storm of Swords, Chapter 37, Jaime V.
  35. A Storm of Swords, Chapter 44, Jaime VI.
  36. A Storm of Swords, Epilogue.
  37. A Storm of Swords, Chapter 32, Tyrion IV.
  38. A Feast for Crows, Chapter 14, Brienne III.
  39. A Dance with Dragons, Prologue.
  40. A Storm of Swords, Chapter 54, Davos V.
  41. 41.041.141.2A Dance with Dragons, Chapter 2, Daenerys I.
  42. 42.042.1A Dance with Dragons, Chapter 71, Daenerys X.
  43. A Game of Thrones, Chapter 56, Tyrion VII.
  44. 44.044.1The World of Ice & Fire, Beyond the Free Cities: The Grasslands.
  45. A Game of Thrones, Chapter 54, Daenerys VI.
  46. 46.046.146.2A Dance with Dragons, Chapter 5, Tyrion II.
  47. 47.047.147.2A Dance with Dragons, Chapter 50, Daenerys VIII.
  48. A Clash of Kings, Chapter 12, Daenerys I.
  49. A Dance with Dragons, Chapter 36, Daenerys VI.
  50. A Dance with Dragons, Chapter 44, Jon IX.
  51. 51.051.151.251.3A Dance with Dragons, Chapter 45, The Blind Girl.
  52. A Dance with Dragons, Chapter 64, The Ugly Little Girl.
  53. A Dance with Dragons, Chapter 1, Tyrion I.
  54. A Storm of Swords, Chapter 42, Daenerys IV.
  55. 55.055.1A Storm of Swords, Chapter 23, Daenerys II.
  56. 56.056.1A Dance with Dragons, Chapter 47, Tyrion X.
  57. A Dance with Dragons, Chapter 11, Daenerys II.
Retrieved from 'https://awoiaf.westeros.org/index.php?title=Currency&oldid=258119'
Gameplay:4/10
Story:10/10
Graphics/Audio:3/10

Excellent story Lovable characters Highly paid voice actory

Sub-Dragon Age combat system Tacked-on RPG elements Freezes while auto-saving

When you’ve played as many video games as I have, you come to expect that watching fungus grow on a toenail would be more enjoyable than playing a video game based off a movie, TV show, or book (with the obvious exception of Arkham Asylum). Which is why, when I learned that a video game based off of the popular fantasy novels/HBO series A Song of Ice and Fire (better known as Game of Thrones) was in the works, I was about as interested as I am in anything Jack Thompson has to say. However, when I heard that some French video game studio that I’d never heard of was developing, and that George R.R. Martin himself was involved, I thought that there might be a chance that it would be more than a 10-hour travesty designed to squeeze as much money out of naïve fans as possible. Plus, nothing good was coming out that week.

Game Info

Seeing as my expectations were so low, it would have been very hard to disappoint me. Luckily, with the help of Mr. Martin, the story was anything but disappointing. If you’re a big fan of the series, Game of Thrones the video game is a must-have. If you’re like me and you read the first two books, and despite enjoying them were unable to go on because they’re unbelievably depressing, I do have to warn you that the game’s story is definitely true to Martin’s style. That is, you will find yourself with your jaw hanging open in absolute horror over the things that the writers do to your favorite characters. It doesn’t matter which character you happen to like in this game. Bad things happen to all of them. If you consider that a spoiler, then you are obviously not familiar with the Game of Thrones franchise.

Obligatory torture scene

In the case that you are not familiar with the Game of Thrones franchise and are looking for a quality RPG with lots of exploration and balanced, innovative combat, look elsewhere. The best way I can describe the game is thusly: imagine Cyanide snuck into BioWare headquarters and stole an early, unpolished version of Dragon Age: Origins, then slapped some Game of Thrones fan fiction on. Don’t get me wrong, it’s good fan fiction. It’s the gameplay that’s mediocre. It’s as linear as Dragon Age, with fewer areas to explore and fewer side quests. Most of the gameplay is a lot of walking down a corridor with a couple alternate paths every now and then and coming across groups of enemies to fight every thirty seconds. Any part of the game that you actually get to play feels like padding between each chance to further the plot. It’s a lot like Final Fantasy XIII, only the plot is actually good and the characters likeable.

Game of Thrones the game follows the intersecting stories of two old war buddies who have ended up on opposite ends of the world for reasons that they will hint at relentlessly but not fully reveal until the end. War buddy number one is Mors, a grizzled, battle-scarred, heavy smoker-voiced old man who is absolutely devoted to his post at the Wall. He is a man of the Night’s Watch, a group of men who guard a giant ice wall that separates the land of Westeros from the North for reasons that aren’t adequately explained in the game (and are too complicated to explain in a review). Alester is a bit of a dry fellow who values his family above all else, but for some (horribly awful) reason, he left them to sail across the sea and become a Red Priest in the Free Cities. The good news is that his new God gave him some neat fire magic powers to fight with.

Mors and Alester are both likeable and complex characters whom you will grow to love (and later be horrified by the terrible things that happen to them). Most of the other characters are believable enough. Although the main bad guy is kind of cartoon-y evil, and it’s hard to take him seriously with that bowl cut, no matter how many people he slaughters heartlessly. The game switches back and forth between Mors and Alester until they are brought together by events surrounding the fate of some chick. It’s all very elegant, I assure you.

Each old guy has his own set of special abilities. Alester has his Red Priest fire magic, with which he can discover hidden stuff somehow. Mors has an ugly old dog, and is also a skinchanger. This means that he can enter his dog’s mind, and you get to run around from the dog’s perspective and sniff out enemies and loot. Mors’ ability is a lot better.

The combat system is real-time, with the familiar ability wheel that you can bring up with the R1 button. The best part about the combat system is that time slows down when you’re navigating the ability wheel, which can result in amusing slow-mo mid-battle banter. The abilities are pretty unbalanced, with some being useless and others being the ones that you will use over and over. Less than halfway into the game, I had two abilities for each character that I used over and over. One to stun the opponent, and another that caused extra damage to stunned opponents. I was pretty much unstoppable at that point.

The game also gives you way too many points to put into combat strengths. You can choose from the three standard armor types and a number of weapon types. Of course, you get double points for which ever type of armor and weapon specialty you choose at the beginning of the game, so that’s pretty useless.

The voice acting is of a higher quality than I expect from most video games. The actors who play Jeor Mormont and Lord Varys in the show even voice their characters in the game. Unfortunately, I think Cyanide may have spent all of their HBO sponsor money on these two actors, since the voice acting of the minor characters is lacking. Is it just me, or do developers have a tape of whiney peasant talk somewhere that they pass around? The soundtrack and riot sound effects are repetitive and slightly annoying, both of which cut out periodically, which really hurts the dramatic effect during those tense moments. Not to mention the times when you’re just wandering around town and the music gets really intense for no apparent reason.

Alester on fire, in a good way

When it comes to the graphics, Cyanide was really scraping the bottom of the barrel. Combined with the occasional cutting out of the music, it can make the cut scenes awkward and disturbing for reasons other than George R. R. Martin’s writing. But the worst part is that the game tends to lock up whenever too much is going on. For example, when the game auto-saves. That happened to me a total of three times. Fortunately, I only lost my save once. But all three times I was terrified that my save data would be corrupted. It’s pretty much the worst thing that a game can do to you.

As I’ve said many times, being a writer automatically makes me appreciate a good story. Game of Thrones the game has a story so effective that I was visibly upset about one particularly harsh scene for over an hour after I’d stopped playing. It’s not as good as the actual books, but it’s one of the best I’ve encountered in a video game yet. However, a video game is a game, and if a game isn’t fun to play, you can’t call it good. The exploration aspect is well below average, and the combat is decent but uninspired, and the RPG elements are not well-thought out. If you’re a huge fan of A Song of Ice and Fire, I highly recommend picking this game up. If you’re a huge fan of good RPGs, I recommend saving your money for the next thing BioWare puts out.

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