Mario Game Genie Cheats

I’ve always been a fan of the Game Genie, more specifically the Game Genie for the Nintendo Entertainment System. When I was younger, video games were a lot more difficult than today. Usually a couple hits and you’re dead, 3 lives and it’s game over.

EE2C-AF6F - Flying Mario – you can use Yoshi with this too! DFCE-64A0 – a Little Yoshi grows big after eating just 1 enemy 562C-AF6F - Play during demo – You can’t jump using this code. Firstly watch the demo, when Mario dies it will say 'game over' but then start playing through again, now you control the demo player! Is it possible to cheat at online casino? Well not really but there are some ways you could make some extra profit while playing. Back to Mario Bros Game Genie Codes. Some Mario 1 codes come from the SMB Game Genie Page on NES WORLD. A few of the Mario 2 and 3 codes come from: NESJournal #3, NESJournal #5, and Jesse Smith's game page. Disclaimer: These codes were all tested on my CARTRIDGE of the Mario games. They will not necessarily work in.

Being able to save your game, or even have continues wasn’t usually standard. Some games did feature Passwords, but more often than not the piece of paper you’d scribble your codes on would end up lost, or in the trash.

Needless to say most people wouldn’t usually see the ending to most Nintendo games. That is until the Game Genie made it’s appearance.

Normal uses of the Game Genie were to give yourself more lives, infinite health, or infinite ammo. Not so normal uses (and what absolutely fascinated me) were to change level designs, alter the appearance of sprites, and basically just cause strange things to happen.

A long time ago I would create and collect these strange codes, and post them online on my old Geocities website. Having recently rediscovered my old Geocities website, I was inspired to share some of my own personal favorite codes.

In the video above, I narrowed hundreds of Super Mario Bros. codes down to my top 10 favorite:

Dragon warrior game genie cheats

#10 EVYIVY – Everything bounces when it hits the ground

#9 PIGNAX – Invisible Mario – Really changes the gameplay

#8 GAYSUK – Run off a platform and keep running in the air

#7 VGPNYA – Weird stuff comes out of power ups

#6 STAGEO – All bad guys throw hammers

#5 EKGAIS – CRAZY Cartoon colors

#4 PIGPOG – Spawns random enemies and obstacles

#3 NULTKA – All enemies are Toad

#2 NAPSIN – Kill all onscreen enemies with firepower

#1 YEAAAA – Very, very wacky craziness!

For this list of codes I used the US Super Mario Bros. / Duck Hunt cart. If you’re having problems with these codes make sure that’s the version of the game you’re using.

Here’s the list of codes from my old website:
Super Mario Bros. 1 – NES

KAGKAL: unbelievably fast goombas

NNAIKE: all power ups and stars kill you

ILOVET: Mario’s mouth opens and closes like Pac-Man when he walks

VILLGI: Mario walks backwards

IONATX: Beetles replace goombas

TXEPAG: weird bricks, more fire flowers in some worlds (1-2)

STAGEO + SPEPNY: extra difficult (koopas have hammers etc…)

KOYNAN: no sound when Mario jumps

OPASSE: 1up mushrooms are now power ups

AKEOIP: weird level

VELITT: power ups disappear when hit, very few enemies

OVILLV: when you shoot a fireball, Mario makes the motion, but nothing comes out

GALLSS: when you hit a 10-coin block, only one coin comes out

SONETX: you control the demo

OKENGX: really weird

EKEOTO: invincible

EOXNTI: weird sound FX – coins

AOXNTI: another weird sound for coins

PETEEE: no background, just foreground

TOSXUN: The screen scrolls along with you and part of it disappears. I can’t describe it.

EGENIE: Mario skates

XGONLY: Music starts and stops

AXEAXP: backgrounds change colors

IENTIA: 1UP mushroom floats in air

VXATSA: you see the enemies left of your screen when they’re really where they should be

OVEKSX: when you stomp enemies, they die but keep on moving

TVASNA: you appear invincible when you get a star, but you can still get hurt

USXEOX: when you hit a block, the block stays unharmed, but the thing inside still comes out.

ESTONE: The pipes you can go down look normal, the others look screwed.

XESTON: Mario looks like Luigi

Super Mario Kart Game Genie Cheats

VOIGEP: Enemies go through pipes, power ups fly to the left

PKONTX: When Mario faces left, he looks normal, when he faces right he looks weird and he can go behind background

VOULOS: Nothing comes out of any of the blocks

OPOISO: cannot be harmed by enemies but you can still stomp them

TOUSSA: You cannot stomp goombas or you’ll turn small or die

Mario Game Genie Cheats Ninja

NOKEAG: Some power ups and stars give you 1ups, hitting red koopas makes weird things happen

OLUNTE: Appear big when you run

XANOPO: no time

TOANPX: Mario is crazy!

KEKAKE: no backgrounds and foreground

INTOAS: weird level, but it works

KYOUGK: Mario falls left instead of right on flagpole

TXEEON: time resets itself to 409 when it reaches 400

SEIING: when Mario hits a block, it becomes nighttime

STAPTO: no music

Mario

SEPUEG: when you hit the 1st mushroom block, coins fall from the sky, but you can’t get them

SPEPNG: weird level

POPPOK: No Clouds

PSTIOO: Every Enemy Hit Is Worth “1 UP”!!!

PZZONO: Go down any pipe

ZEEOPO: 50 extra seconds

IVYENO: all enemies look like Koopa

PINAAO: Move in pause

SSASSA: Always starman

YAZYIG: Random teleporting

PAZSNO: Always have fireballs Pictoword game cheats level 186.

PIGNAX: Invisible

EATSSY: Walk through things

OOTAAA: strange effects

AAAAAA:strange effects

Game Genie Cheats Super Mario World

POTEXX: Things turn to 1/2 when hit

TIKOAO: Swim without water

EVYIVY: Everything bounces

OPKOPK: Scenery in sky!

IAGPSK: Warp to 4-1 /w/ no Lakitu (Yeah!)

PIGPEG: World with no enemies or elevators!

Super Mario Bros Game Genie Cheats

PAZSNO You can always throw fireballs

ZIGGYY: More enemies

SKIINO Enemies don’t die

For more codes, check out the following Super Mario Bros. Game Genie code pages:

Wayback Machine Archive of http://www.trsrockin.com/smb_glitches.html

Awesome Game Genie Codes For The NES Version Of Super Mario Bros!

  • AATOZA – Start players 1 and 2 with 1 life
  • IATOZA – Start players 1 and 2 with 6 lives
  • AATOZE – Start players 1 and 2 with 9 lives
  • VATOLE – Start player 1 with 8 lives and player 2 with 3 lives
  • SXIOPO – Infinite lives for both players
  • APZLGK – Super jump from a standing start only
  • TPZLTG – Super jump from walking only
  • GPZUAG – Super jump from running only
  • APZLGG – Mega-jump from a standing start only
  • APZLTG – Mega-jump from walking only
  • GAZUAG – Mega-jump from running only
  • YAZULG – “Moon gravity” from a standing start
  • YAZUIG – “Moon gravity” from a walking start
  • YAZUYG – “Moon gravity” from running only
  • OZTLLX + AATLGZ + SZLIVO – Always stay Super/Fiery Mario
  • YSAOPE + YEAOZA + ______
  • PEAPYA – World 2-1
  • ZEAPYA – World 3-1
  • LEAPYA – World 4-1
  • GEAPYA – World 5-1
  • IEAPYA – World 6-1
  • TEAPYA – World 7-1
  • YEAPYA – World 8-1
  • IPEPNY – Bowser’s fireballs in 1-1
  • KPEPNY – Cheep Cheeps in 1-1
  • NPEPNY – Bullet Bills in 1-1
  • OPEPNY – Lakitu (on ground) in 1-1
  • SSASSA – Enemies die when you touch them
  • PINAOO – Cool colors
  • YSAOPE + YEAOZA + ______
  • AOAPYA – World H-1
  • POAPYA – World I-1
  • ZOAPYA – World J-1
  • LOAPYA – World K-1
  • GOAPYA – World L-1
  • IOAPYA – World M-1
  • TOAPYA – World N-1
  • YOAPYA – World O-1
  • AXAPYA – World X-1
  • LXAPYA – World -1 (Minus World)
  • GTTTTL – Water version of World 4-4 (World 0-1)
  • ZGGAEP – Double Mario; all enemies are half of Bowser.
  • GTTTTL – Walk through enemies
  • GIIIVY – Walk through pipes/blocks/walls
  • STAGEO – Goombas throw hammers
  • AAPOTS – Levels are stretched out
  • PIGOAP – Swim instead of jump
  • SIIPKK – Weird levels
  • SPEPNG – Weird levels
  • SPPPNK – Weird levels
  • PIPOIS – Weird levels
  • PGAPGG – Weird levels
  • SIPPNG – Weird underwater castle-like levels
  • SUEISA – Enemies are power-ups when touched
  • OKZAPO – Every button pauses the game
  • KILLLU – Once you get big and jump, you are warped to the next level. You keep warping through levels and negative levels until the game freezes up.
  • AAATIO – Only mario moves
  • KILLEN – Mario runs FAST. Enemies are unpredictable
  • XVXOKK – Different enemies
  • PKPOKK – Clouds replace blocks
  • IIAAZT – Always look like Fiery Mario
  • PEAPYE – Night time coin swim, very crazy!
  • LEAPYE – A flooded castle infested by koopas.
  • KEAPYE – Randomly play levels!
  • LUILUI – Instead of getting mushrooms you get Starman power food
  • ISKVGY – Enemies melt when smashed.
  • PAOEPO – Faster game.
  • TVVOAE – Circus music!
  • STLNYL – Crazy space jazz.
  • ZZAYGN – Beepy music.
  • GKIAEP – Flashout game.
  • GYAEVO – Weird colors.
  • ZEKAEP – Illusion land!
  • SIKAEP – Super crazy level and you can jump high.
  • KAAEPO – You can jump on top of koopas multiple times and get extra lives!
  • PKAOZP – Permanent Starman!! But sometimes you die after beating a level on a flag pole.
  • LUGLUG – Mushrooms and stars tug around.
  • SZLIVO – Mario or Luigi will start out small. If you have any experience with the always stay big code, you will know that it does NOT work until you get a Super Mushroom.
  • PIGPOG – This is a really great Game Genie code that results in all sorts of fun and random errors, but the graphics remain clear and normal. Princess Toadstool as an enemy, Koopa on 1-1, Squids on land, etc.
  • GOZSXX – Invincibility from Everything including Lava
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